People

Pay Items on a Run

Step 3 of the pay run editor — what this run pays, the four bulk tools, and how to change one person without changing their standing rate.

Step 3 of the pay run editor is where a run stops being a list of people and becomes a payroll. Everything here changes this run only — an employee's standing rates on their record are untouched.

The pay items step — one row per item with its total across the run, and the sheet that opens when you tap one.

The table

One row per pay item on the run, aggregated across everyone who carries it.

Pay items step columns
ColumnNotes
TypeCompensation, Allowance, Deduction or Tax, as a coloured badge.
NameThe payslip line. Items you added in this session are badged New; calculated items name how they are worked out beside the name.
PeriodWhat the rate is per.
PeopleHow many people on this run carry this item.
TotalWhat the item costs across the whole run.

Reading down the Total column is the fastest sanity check there is: a figure that looks wrong at run level is nearly always a rate typed wrong for one person.

Working on one item

Tapping an item — or Edit on its row — opens a sheet listing every employee on the run, not just the ones who already carry the item.

Column in the sheetWhat you can do
EmployeeName and number. Read-only.
RateSet this person’s own amount for this item. Someone who does not carry the item shows a placeholder — typing a rate there adds it for them alone.
CountEditable for daily items, where the number is days worked.
AmountRate × count, shown as it will be paid.
Remove for this personDrops the item for one person, leaving everyone else alone. It can be undone before you save.

Remove from everyone in the sheet header takes the item off the whole run.

ℹ️This is the difference between a correction and a raise

Changing someone here fixes this payroll. Changing them on their record changes what they are paid from now on. Use the sheet for a one-off — a bonus, a month with fewer days, a deduction that applies once.

The four bulk tools

ToolWhat it does
Add pay itemPuts a new item on the people currently selected on the People step. Fixed, or worked out per person — see Calculated pay items.
Update from CSVSets amounts and counts for many people at once from a spreadsheet.
Remove itemsLists every item across the people you have selected; tick the ones to drop.
ChangesEverything you have altered in this session, newest first, with the time. Read-only.

Update from CSV

For when a rate changes for a lot of people at once and typing it is not realistic.

1
Pick the item you are updating

And optionally rename it.

2
Choose Merge or Override

Merge updates matched people only — everyone else keeps their current values. Override treats the file as the complete picture: anyone who has the item but is not in the file loses it.

3
Upload Employee Number, Count and Amount

A template is offered. Rows are matched on employee number, and the parsed result is previewed before anything is applied.

⚠️Override removes the item from anyone the file leaves out

Choose Merge when your file is a list of exceptions — the safe default, and what the dialog opens on. Choose Override only when the file genuinely lists everyone who should carry the item, because everybody else with it loses it.

✅Renaming without a file

Change the name and upload nothing, and it renames that item for everyone on the run who carries it — no amounts change. That is the tidy way to relabel "Bonus" as "Q3 bonus" for one period.

Changes

Every edit made in the session — people added or removed, days changed, items added, amounts overridden — in one read-only list, newest first. Open it before saving a run you have worked on for a while. It is the cheapest way to answer "what did I actually touch?".

Days, for daily payroll

Where the run carries daily items, the People step gains an editable Days column and an Import days action that brings day counts in from a spreadsheet (employee number and days). The count is what a daily rate is multiplied by.

✅A daily item needs a rate and at least two days

A daily item resolves to zero unless its rate is above zero and its count is two or more. A single day on a daily item pays nothing — if that is not what you meant, the run's Review step will show the person as No pay.

When you are done with the step

Move on to Review, which totals the run and flags anyone netting zero or less, then Save as draft. Nothing here is posted — see Building a pay run.